//  @ Project : GagalPanen
//  @ File Name : sprite.cpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#include "sprite.hpp"

Sprite::Sprite(GameInterface* game) {

}

void Sprite::advanceDay() {

}

void Sprite::advanceTime() {

}

bool Sprite::isSleep() {

}

void Sprite::printSpriteStatus() {

}

void Sprite::resetPosition() {

}

void Sprite::advanceDay() {

}

void Sprite::advanceTime() {

}

void Sprite::performSingleAction() {

}

